Archasis is the evolution of two Unreal Tournament modifications - Archasis: Battle for Durian (UT2004) and Archasis II (UT3). It infuses elements of First-Person Shooters, RPG’s, and World Conquest games into a fantasy realm of swordsmanship and magic.

   The project is now an official UDK licensee, in development by virtual studio VectorSource LLC. During the Summer and Fall of 2010 I contrinbuted environmental art and some measure of level building to the project, with the intention of eventually transitioning to level designer. I officially resigned from the project after being offered a position at Arkane Studios.

   My contributions were focused on the creation of a modular log cabin mesh set, able to be used by other designers to create a plethora of different log buildings, as well as the design of a series of specific structures for use in the game's tutorial mission.

Official Site
Archasis on

   During its previous incarnations as an Unreal Tournament Modification, Archasis recieved the following commendations in the Make Something Unreal Contest:

   Phase 3 - Best Non-FPS Game (Fourth Place)
   Phase 4 - Best Non-FPS Game (Second Place)
   Phase 4 - Best Art In A Game Mod (Finalist)
   Phase 4 - Best Level for a Mod (Finalist, "Tresh'el Crossing")
   Finalist in Grand Finals for Best Game

Copyright Daniel E. Todd 2010